Here's the "portfolio" section of dot-invasion; our works and collaborations are stored and categorized there...

If you need any custom 2D art or pixel work, any custom game engine development, or any sound/music composition to enhance the quality of your current project, feel free to commission dot-invasion using our contact form!

 
Title:
GangstaWar, the fighting game
Platform:
Flash
Client:
GangstaWar
Category / involvement:
2D art, game engine development
Description:
Gangstawar is a head-to-head fighting game. It lets you create your own character thanks to an online shop as well as experience points. Then fight against a customized fighter of another user...
Features:

>> Play with an insane amount of 1'682'903'040'000 different characters!
>> Customize and level up your fighter through the different duels.
>> Make your selection between 50 different and unique weapons including swords, shuriken, rifles, shotguns, rocket launchers, grenades, chainsaws, flame-throwers, baseball bats etc... Grab your 2 prefered weapons and go for a fight!
>> Alternate kicks and punches to perform unique combo chains and combo enders.

Feedbacks:

"I love the details. Sound effects for the different weapons, shell casing stay on the ground, facial expressions during different moves and while getting hit...."
-Lee Eason, founder and webmaster of www.pnflashgames.com

"...graphically it's just spot on. It moves perfectly, and is very fluid. This is one of the best thing i've seen in ages"
-Paul Spencer, flash developer

In-game screenshots